electronics
Guides agents in designing, reviewing, prototyping, measuring, and troubleshooting electronic circuits using component evidence, worst-case analysis, interface contracts, and stag…
Guides agents in building portable first-person colored ASCII city engines, defining city-provider contracts, ingesting public GIS data, and validating small reproducible city packs.
Build portable, first-person colored ASCII city engines and small GIS-derived city packs. Use when designing terrain-following walking, raycast character rendering, city-provider schemas, or reproducible public-GIS ingestion. Do not use for conventional 3D/WebGL games, multi-level interiors, general GIS analysis, or committing full-resolution GIS archives.
assets/ascii-city-engine.html
HTML
Asset
assets/deliberately-broken-pack/manifest.json
JSON
Asset
assets/deliberately-broken-pack/README.md
Markdown
Asset
assets/raleigh-downtown-sample/manifest.json
JSON
Asset
assets/raleigh-downtown-sample/world/tile-0.json
JSON
Other
evals/evals.json
JSON
Other
README.md
Markdown
Other
templates/city-pack-manifest.schema.json
JSON
Other
templates/world.schema.json
JSON
Reference
references/city-provider-contract.md
Markdown
Reference
references/engine-architecture.md
Markdown
Reference
references/gis-ingestion.md
Markdown
Reference
references/raleigh-poc.md
Markdown
Script
scripts/validate-city-pack.py
Python
SKILL.md
SKILL.md
Markdown
Guides agents in designing, reviewing, prototyping, measuring, and troubleshooting electronic circuits using component evidence, worst-case analysis, interface contracts, and stag…
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